# Importing Toon Boom Studio into a Flash MX Library

ReadMe First > Welcome > Importing into Flash MX Movie > Importing into Flash MX Library > What happens? > Toon Boom Studio Importer dialog box

When you just want to use Toon Boom Studio™ content in your Macromedia® Flash™ MX movies, you can import the Toon Boom Studio™ animation set directly into your Macromedia® Flash™ MX library.

This allows you to use and reuse finely drawn Toon Boom Studio™ animations throughout your Macromedia® Flash™ MX movies.

When you import Toon Boom Studio™ animations directly into a Library, it is as if you are importing the content from Drawing mode. Your animation assets appear in the Library, but changes that you made to the timing and layout of the animation elements in Sceneplanning mode are not applied to symbols in the Library.

To import Toon Boom Studio™ into a Macromedia® Flash™ MX library, follow these steps:

1. In Macromedia® Flash™ MX, select File > Import to Library. The Import dialog box appears.

2. From the Files of Type drop-list, select Toon Boom Studio. Toon Boom Studio™ animation sets have the extension .TBP.

3. Select the Toon Boom Studio™ animation set you want to import into the library and click Open. The Toon Boom Studio Importer dialog box opens.

4. In the Toon Boom Studio Importer dialog box, select your import options. The options in the Output Options panel are ignored when you import content into the Library because Toon Boom Studio™ does not create layers or scenes in the Library.

5. Click OK when you are done selecting your options. A progress dialog box opens as the Toon Boom Studio™ importer moves your content to the Library.

- For a detailed description of how your content is transformed, see What happens when you import an animation set into Flash MX?
- Do you want to import your Toon Boom Studio™ animation content directly into a Macromedia® Flash™ MX movie, and create scenes and layers? See Importing Toon Boom Studio into a Flash MX Movie.