# Toon Boom Studio Importer dialog box

ReadMe First > Welcome > Importing into Flash MX Movie > Importing into Flash MX Library > What happens? > Toon Boom Studio Importer dialog box

Select your import options from the Toon Boom Studio™ Importer dialog box. You have options in the following areas:

- Scenes
- Elements
- Frames
- Soundtracks
- Output options
- Global Templates

Scenes: lists the scenes in the animation set you selected.

- Select the scene or scenes you want to import.

  To select a range of scenes, press [Shift] and click the start and end scene. To select multiple scenes, press [Ctrl] and click the scenes you want.

  If you select multiple scenes, you will not be able to select specific elements or a range frames.

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Elements: lists the elements in the scene you select. To import selected elements only, you must select only one scene in the Scenes list.

- Select the elements you want to import from the selected scene.

  To select a range of elements, press [Shift] and click the start and end element. To select multiple elements, press [Ctrl] and click the elements you want.

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Frames: provides controls for you to select the frames you want to import.

- Select All to import all frames in the selected scenes and elements.
- Enter a Start frame and End frame to import a range of frames in the selected scene.

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Soundtracks: provides sound import options.

- Select Import sounds to import sound into Macromedia® Flash™ MX.

- Select Apply Sound Edits if you want to include start/stop time and fades (envelopes) in the sound that you import.
  Toon Boom Studio™ creates a new stereo sound file in the WAV format that incorporates the effects you added. Sound files are trimmed so that they fit between the start and end time, and volume changes are added to the sound file itself. If you de-select this option, entire sounds will be imported and stop/start time and envelopes will be ignored.

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Output Options: control the creation of layers and scenes in Macromedia® Flash™ MX. These options are ignored when you import content into the Library because Toon Boom Studio™ does not create layers or scenes in the Library.

- Preserve Composition Order: combines all of the elements in a scene into one layer in Macromedia® Flash™ MX. This option will preserve changes in the relative position of elements that change front-back position during transformations in Toon Boom Studio™ Sceneplanning mode.
- Preserve Layers: extracts all of the elements from the scenes you import into layers in Macromedia® Flash™ MX. If you select this option, you will loose changes in the relative position of elements that change front-back position during transformations in Toon Boom Studio™ Sceneplanning mode.

- Create new scenes: creates new scenes in Macromedia® Flash™ MX for imported material. If you do not select this option, the Importer will add the material you select to the current scene in Macromedia® Flash™ MX.

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Global Templates: displays the current location of global templates.

Templates are reusable animation elements that can be linked to Media elements in Toon Boom Studio™. Global templates are stored in a central location so that they can be accessed by any animation set.

The current location of the Global Templates folder is identified in the Global Templates field. However, if the animation set you are opening links to templates in a different Global Templates folder, then you must identify that folder so that the contents of the templates can be imported into your Macromedia® Flash™ MX movie.

- Click the Browse button to select the folder where Toon Boom Studio™ Global Templates are stored.

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